Wednesday, March 22, 2017

First Playable: Mass Attack

                                                       Mass Attack

             The game that my partner and I is in progress of creating is called Mass Attack. The gaming mechanism will be based on a player killing monsters in a limited time and at the end a boss will appear. That’s the ideal for this game. My role as a producer is to make sure that we are progressing at a steady rate. Also, I am managing the design of the map, while working on user interface of the game. Is the game fun? In its current state, it could use more attributes. After we add more features onto the game, I believe it will become more fun and challenging. A more develop architecture will produce a better experience for the players to emerge in.

         

Features that we are working on now is making the speed of the bullets faster to increase the speed of play. In this game, we want to make it possible to maneuver from an object to another object to fight the monsters. I will be adding spikes to the game to make it more challenging to defeat the monsters without damaging yourself. Once a certain amount of life point is reached, then we will lose the game and the player must start over. Another feature we will be adding is the ability to restart, because it currently just stays in one level with no rewards. A menu page will be created to guide the process of on how to start and play the game 

The link is provided below where you will be able to play test our game.

https://www.dropbox.com/s/tir32mmbuepogrp/Mass%20Attack.gmz?dl=0

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