Wednesday, March 22, 2017

First Playable: Mass Attack

                                                       Mass Attack

             The game that my partner and I is in progress of creating is called Mass Attack. The gaming mechanism will be based on a player killing monsters in a limited time and at the end a boss will appear. That’s the ideal for this game. My role as a producer is to make sure that we are progressing at a steady rate. Also, I am managing the design of the map, while working on user interface of the game. Is the game fun? In its current state, it could use more attributes. After we add more features onto the game, I believe it will become more fun and challenging. A more develop architecture will produce a better experience for the players to emerge in.

         

Features that we are working on now is making the speed of the bullets faster to increase the speed of play. In this game, we want to make it possible to maneuver from an object to another object to fight the monsters. I will be adding spikes to the game to make it more challenging to defeat the monsters without damaging yourself. Once a certain amount of life point is reached, then we will lose the game and the player must start over. Another feature we will be adding is the ability to restart, because it currently just stays in one level with no rewards. A menu page will be created to guide the process of on how to start and play the game 

The link is provided below where you will be able to play test our game.

https://www.dropbox.com/s/tir32mmbuepogrp/Mass%20Attack.gmz?dl=0

Sunday, March 5, 2017

Video Game Lab

Video Game Lab

There were many games that I’ve played in the video game lab, but these three were my favorite. The three games are, “This is the Only Level,” “Wizard Wizard,” and “Canabalt.” In the game “This is the Only Level,” the game is determined based on a set of instructions given by each level that you complete. Every level has a different mission to accomplish and there is a possibility that it can be tricky. In the game “Wizard Wizard,” the goal of the game is to obtain the key to unlock the gate to complete the mission. As the level increases, the task becomes harder to achieve due to additional obstacles that is being placed in the game. The design of this game is made very simple, but due to the obstacles that is added to the game, it makes the game challenging. Finally, in the game “Canabalt,” the goal of the game is to reach the farthest meters. This is achieved by using the space key to jump to the next building. You must be careful, because there are circumstances where you must jump into a tunnel. If you jump too high, then you will not make it into the tunnel and then fail the run.

The two games “Wizard Wizard” and “This is the Only Level,” is comparable in terms of its design. In both of these games, the goal is to complete the mission. This is observed based on the obstacles that is put in the game or the commands that are being told to the players. Movement is mainly depending on the arrow keys to either jump or move left and right. Although, for the game “This is the Only Level,” there are some tasks, where the player must use the mouse to complete the mission.


There are many differences when it comes to watching someone play a game than playing it yourself. One reason is that, when you are player playing the game, you think of different tactics to achieve the goal compared to what another person could’ve done. Each person responds differently to the game that is being played. When you are watching someone, you are able to analyze what the person is doing. Being able to figure out if there are any patterns to the game that you were unable to see when playing it yourself.