Course Reflection
Throughout the course of the semester we studied about game design and how people in the game industry create their game. The MDA framework that people apply to their games to make it more interesting. I have always loved games and wanted to learn about them more, so it was surprising to see that there is so much elements there are to a game.
It was interesting to hear about the presentation about gamification, especially when it was a week prior to us learning about it. The examples that he gave about gamification was very well thought out, which reminded me that there is can be an extreme in anything. I am someone who enjoys play games for free; downloading new ones all the time. I play clash royale, which is a game I ended up spending money on, because I wanted to purchase magical boxed to gain better cards to play. The game can be pretty intense, so I would always want to spend a little bit of money to buy some jewels to open boxes when they are on sale.
Overall, the one thing I learned in the class that was interesting, but so simple is to fail faster. Creating a game is about trial and error, so the faster you have a game working, you will learn from that mistake and apply other mechanics to a game and make it fun. I enjoyed the class very much and learn the basic ideas of how to write and design games.
